<html>
  <head>
    <script type="text/javascript">
      function main() {
        var g = document.getElementById("c").getContext("2d");
        g.beginPath();
        g.moveTo(50,  0);
        g.lineTo(50,100);
        g.translate(50, 50);
        g.rotate(0.5*3.1415);
        g.translate(-50, -50);
        g.moveTo(50,  0);
        g.lineTo(50,100);
        g.stroke();
      }
    </script>
  </head>
  <body onload="main();">
    <canvas id="c" width="100" height="100" style="background: green"></canvas>
    <div>This tests that transforms applied to a canvas, are correctly applied to the stroke path defined in the context. <br> The above image should be a green square divided into quarters by two black lines.</div>
  </body>
</html>
